2:39Playable 3D world built with Blender and Unity
Playable 3D world built with Blender and Unity — Vídeo de @hakimieiqbal con Opus 5.5. Mira el vídeo y lee la publicación original para conocer su contexto.
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This is what one full weekly Opus 5.5 limit looks like when you give it Blender MCP + Unity 6
Every 3D model and animation in this game was created with Opus 5.5 through Blender MCP, then brought into Unity 6 to build the playable world.
The result is a colorful 3D environment filled with:
> boats and docks
> animated characters
> underwater scenery
> custom 3D assets
> a complete explorable environment
One weekly Opus limit turned into essentially an entire game's worth of 3D assets and animations.
A playable demo is coming soon.
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