2:39WoW-style game built with Opus 5.5
WoW-style game built with Opus 5.5 — Vídeo de @Stefan_3D_AI con Opus 5.5. Mira el vídeo y lee la publicación original para conocer su contexto.
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$63M in 2004. One weekly Claude limit in 2026.
In 36 hours Opus 5.5 built a WoW-style game: 6 races, character creation, combat, a zone and a stone city. At pay-per-use prices that's about $2,400 (breakdown below). The original WoW took $63M to develop.
A game millions of people love still takes talent. But the build itself is becoming the cheap part. What's left is an idea people fall in love with, and knowing how to show it.
And almost anyone who ever dreamed of making their own game is about to get a shot at it.
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