2:39Opus 5.5耗时36小时构建的魔兽风格游戏
Opus 5.5耗时36小时构建的魔兽风格游戏,由 @Stefan_3D_AI 使用 Opus 5.5 创作。观看视频,阅读创作者原帖,了解作品背景。
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创作者帖子
创作者帖子和原始作品标题保留来源语言。
$63M in 2004. One weekly Claude limit in 2026.
In 36 hours Opus 5.5 built a WoW-style game: 6 races, character creation, combat, a zone and a stone city. At pay-per-use prices that's about $2,400 (breakdown below). The original WoW took $63M to develop.
A game millions of people love still takes talent. But the build itself is becoming the cheap part. What's left is an idea people fall in love with, and knowing how to show it.
And almost anyone who ever dreamed of making their own game is about to get a shot at it.
这是创作者的帖子文字,不是经过核验的生成提示词。




