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Humanoid robot cornhole physics simulation

Humanoid robot cornhole physics simulation — فيديو من @luellamech باستخدام Gemini 4 Argon. شاهد الفيديو واقرأ منشور المبدع الأصلي لفهم السياق.

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منشور المبدع

نحتفظ بمنشورات المبدعين وعناوين الأعمال الأصلية بلغتها الأصلية.

ONE HUMAN VIDEO. 7 SHOTS IN A ROW. Google's Gemini 4 Argon watched a person play cornhole once, built its own physics simulator, trained the throw, then moved it onto the Apollo humanoid the idea: the model isn't the robot. it's the engineer the robot part is not the news. robots have thrown things for years. the news is who did the engineering ▹ what actually happened 1. INPUT: 1 human video. no teleop sessions, no motion-capture suit, no hand-labeled dataset 2. SIM: the model wrote its own physics simulator for the bag, the board and the arm. nobody handed it one 3. TRAIN: throws get trained inside that sim, where failing costs zero 4. TRANSFER: the policy moves onto real hardware and gets refined there, closing the sim-to-real gap 5. RESULT: Apollo lands 7 shots in a row 6. TIME: Google says weeks of robotics engineering → hours. alone each step exists already. one model running all 4 in a loop is the new part VIDEO → SIM → TRAIN → REAL ROBOT → REFINE cornhole is a toy task. the loop is not. swap the bag for a box, a tool, a tray, and the bottleneck stops being robotics engineers and starts being human footage bookmark this before every humanoid demo starts with "we showed it one video"

هذا نص منشور المبدع وليس نصًا توجيهيًا تم التحقق منه.

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