0:53Humanoid robot cornhole physics simulation
Humanoid robot cornhole physics simulation — @luellamech의 Gemini 4 Argon 작품. 영상과 크리에이터의 원본 게시물에서 작품의 배경을 확인하세요.
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크리에이터 게시물
크리에이터 게시물과 원래 작품 제목은 원문으로 유지합니다.
ONE HUMAN VIDEO. 7 SHOTS IN A ROW.
Google's Gemini 4 Argon watched a person play cornhole once, built its own physics simulator, trained the throw, then moved it onto the Apollo humanoid
the idea: the model isn't the robot. it's the engineer
the robot part is not the news. robots have thrown things for years. the news is who did the engineering
▹ what actually happened
1. INPUT: 1 human video. no teleop sessions, no motion-capture suit, no hand-labeled dataset
2. SIM: the model wrote its own physics simulator for the bag, the board and the arm. nobody handed it one
3. TRAIN: throws get trained inside that sim, where failing costs zero
4. TRANSFER: the policy moves onto real hardware and gets refined there, closing the sim-to-real gap
5. RESULT: Apollo lands 7 shots in a row
6. TIME: Google says weeks of robotics engineering → hours. alone each step exists already. one model running all 4 in a loop is the new part
VIDEO → SIM → TRAIN → REAL ROBOT → REFINE
cornhole is a toy task. the loop is not. swap the bag for a box, a tool, a tray, and the bottleneck stops being robotics engineers and starts being human footage
bookmark this before every humanoid demo starts with "we showed it one video"
크리에이터의 게시물이며 검증된 생성 프롬프트는 아닙니다.




