0:53Procedural 3D world with code
Procedural 3D world with code — Vídeo de @AndreiProvkin com Opus 5.5. Assista ao vídeo e leia a publicação original para entender o contexto.
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Publicação do criador
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Closing out my Opus 5 experiment.
The goal: the most graphically complex fully procedural world I could get to, explorable, with zero downloaded assets. Terrain, trees, rocks, the river, the golem, the weapon in your hand: all code.
Verdict: the goal is met, more or less. It could keep getting better, but I don't see the point. Opus 5.5 is out and already giving more interesting results. That's the next post.
The bill:
• 72 Claude Code sessions, 79h of active agent time
• 9,963 requests, 2.53B tokens, 98.35% of them cache reads
• ~$1,738 at API pricing
• ~87% of requests on Opus 5; the tail already ran on 5.5 and Fable
Opus 5 → 5.5 🧵 next
#threejs #tsl
Este é o texto do criador, não um prompt de geração verificado.




