0:53Procedural 3D world with code
Procedural 3D world with code — @AndreiProvkin의 Opus 5.5 작품. 영상과 크리에이터의 원본 게시물에서 작품의 배경을 확인하세요.
1:39 · 107 좋아요 · 수집 당시 데이터 · 8.4K 조회수 · 수집 당시 데이터
크리에이터 게시물
크리에이터 게시물과 원래 작품 제목은 원문으로 유지합니다.
Closing out my Opus 5 experiment.
The goal: the most graphically complex fully procedural world I could get to, explorable, with zero downloaded assets. Terrain, trees, rocks, the river, the golem, the weapon in your hand: all code.
Verdict: the goal is met, more or less. It could keep getting better, but I don't see the point. Opus 5.5 is out and already giving more interesting results. That's the next post.
The bill:
• 72 Claude Code sessions, 79h of active agent time
• 9,963 requests, 2.53B tokens, 98.35% of them cache reads
• ~$1,738 at API pricing
• ~87% of requests on Opus 5; the tail already ran on 5.5 and Fable
Opus 5 → 5.5 🧵 next
#threejs #tsl
크리에이터의 게시물이며 검증된 생성 프롬프트는 아닙니다.




