MotionVideo.me2008
한국어

Sword combat animations from static 3D model

Sword combat animations from static 3D model — @romance0x의 Fable 5.5 작품. 영상과 크리에이터의 원본 게시물에서 작품의 배경을 확인하세요.

0:05 · 152 좋아요 · 수집 당시 데이터 · 13.4K 조회수 · 수집 당시 데이터

크리에이터 게시물

크리에이터 게시물과 원래 작품 제목은 원문으로 유지합니다.

🚨 Fable 5.5 turned a static 3D model into a full sword combat set. No animator, no mocap, no Unreal artist One Tripo 3D model. Blue hair, sword, stiff T-pose, the kind of asset that normally costs a week of rigging work. Fed into Fable 5.5. What came back: a spin slash with pink and blue trails, an ice skill that cracks the floor under her feet, a moon strike with snowflakes floating around, and a clean idle stance between every move. The timing is the part that stands out. The wind up, the hit, the recovery. It has real weight and rhythm, not just limbs moving around. A year ago this was a studio pipeline. Today it's one afternoon and a chat window. Animators, worried yet? 👀

크리에이터의 게시물이며 검증된 생성 프롬프트는 아닙니다.

원본 게시물 ↗

제목, 게시물, 스타일을 검색하세요. Enter를 눌러 결과를 확인하세요.