MotionVideo.me2008
日本語

Camera Choreography Comparison in Seedance

Camera Choreography Comparison in Seedance — @NEXUS_TO_NOVA による Seedance 2.0 の作品。動画と作者の原投稿から作品の背景を確認できます。

0:15 · 220 いいね(収録時のデータ) · 8K 再生(収録時のデータ)

作者の投稿

作者の投稿と元の作品タイトルは原文のまま掲載しています。

While testing Seedance 2.5, I discovered something useful for AI filmmakers that could save you a lot of credits. Whenever I tried to generate a 30-second sequence with heavy VFX and unconventional camera choreography, the model often drifted away from the camera movements I described. So I tried something different. I isolated the VFX moment and generated it as a standalone 6-second shot. The difference was huge. Both Seedance 2.5 and 2.0 followed my camera choreography much more closely, including the exact movement path and how far I wanted the camera to travel. What surprised me even more was how well Seedance 2.0 performed. In some cases, it actually handled my instructions better than 2.5, which I wasn't expecting. If you're creating an impactful VFX shot that requires precise, non-standard camera movements, try generating that moment separately and assembling it in the edit. You could save yourself a lot of failed generations and wasted credits. This video was generated with Seedance 2.0

これは作者の投稿であり、検証済みの生成プロンプトではありません。

元の投稿 ↗

タイトル、投稿、スタイルを検索。Enter キーで結果を表示します。