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Fishbowl GLSL shader with caustics in Three.js

Fishbowl GLSL shader with caustics in Three.js — Opus 5.5 video by @NicolaManzini. Watch the clip and read the original creator’s post for context.

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Opus 5.5 does a great job in eval of GLSL (OpenGL Shading Language) in threejs. The prompt here is roughly. A fishbowl with reflection, refraction and water caustics. Check it out yourself! And compare it to other models threejseval.com/gallery?eval=f…

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